Digital
Tome Releases RPG "Siege of Avalon"
Source: Digital Tome
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Tuesday, July
16th 2000
First "Chapter"
Introduces Industry’s First Episodic Computer Game Novel
HOUSTON (July 16, 2000)
Behold the Siege! Digital Tome, the creators of
Siege-of-Avalon, a computer RPG delivered directly to the
player’s desktop over the Internet in
"chapters," announced today the release of the
game’s first chapter. This marks the introduction of a
new concept in the electronic entertainment industry –
Episodic Computer Game Novels.
The company is offering
the first of Siege of Avalon’s six chapters,
approximately 88 Mbytes, free to those accessing its site,
www.Siege-of-Avalon.com. Subsequent chapters, about
10MBytes and costing $9.95 each, can be purchased and
downloaded on-demand via the Web. The remaining chapters
will be released about every three weeks. System
requirements and download suggestions are detailed on
there website.
Siege of Avalon has been
packaged as a "pilot" release to allow users to
quickly experience a complete game novel in just six
episodes – or chapters – that will be released about
three weeks apart. Original plans called for releasing the
chapters every two weeks but due to character and
storyline expansions, the distribution schedule has been
extended by one week. Each chapter contains about 20 hours
playing time.
Siege of Avalon is a
medieval fantasy-themed adventure. The player arrives on
the scene as a soldier pivotal to a crucial turning point
in the 12-year-long desperate final struggle between the
great armies of Eurale and the invading Hordes at the
Gates of Avalon. It features more than 140 supporting
characters and hundreds of "extras" through the
use of Character-LAB, a new proprietary technology the
company developed specifically for the development of
Episodic Computer Game Novels.
"Fantastic
technology, great graphics, and impressive audio are vital
ingredients in a top quality game; but a compelling story
with rich characters can really provide a unique emotional
experience for the player – which is our goal,"
said Creative Director Van Collins.
Episodic Computer Game
Novels combines the low incremental costs and evolving
technology of better online games with the advanced
adventuring and quests of traditional CD-ROM games.
Distinct new game novels
will be introduced about every nine months, with each
offering about 25 weekly full-length chapters –
providing a nearly continuous source of evolving games of
diverse genres and styles.
To find out more about
Siege of Avalon please visit Houston-based Digital Tome’s
www.siege-of-avalon web site. Also in development is
Pillars of Avalon, Digital Tome’s first full-sized
25-chapter game novel.
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