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Treasure Items Guide
 

Amulet of Metaspell Influence
Special: Memorize one extra second level spell
Only usable by: All types of wizards
The amulet of Metaspell Influence is on Ramazith, a mage in the very high tower on the same map as the Duchal Palace. You can also kill him the time you first meet him outside his tower to get it. He has a Ring of Protection+2 as well.
Boots of Avoidance 'Senses of the Cat'
Armor Class Bonus: +5 vs. missile weapons
Weight: 4 Usable by: All classes You get the boots once you kill Nimbul, the assassin that your party encounters in Nashkel outside the store after they have cleared out the mines.
Boots of Grounding 'Talos Gift'
Electricity resistance: +50% Weight: 4 Usable by: All classes. You get the boots when you kill Mulahey in Nashkel Mines.
Boots of the North 'The Frost's Embrace'
Cold resistance: +50%  Weight: 4 Usable by: All classes. Southeast part of the Map north of Gnoll Fortress (near the bridge). If you help the nobleman Jared to kill the bear, and if you've somewhat high charisma, you'll get them.  X=4820, Y=3589, AREA=AR4600.
Boots of Speed 'The Paws of the Cheetah'
Greatly improves the wearers movement rate. Entrance to Cloakwood Mines, worn by Drasus. X=1500, Y=1900, AREA=AR1800
Boots of Stealth 'Worn Whispers'
Stealth bonus: +35% Weight: 4 Not usable by: Fighter, Mage, Cleric, Druid Near the center of the Ulcaster School-map, the boots are on one of the hobgoblins. X=1990, Y=2666 AREA=AR3900
Bracers of Archery 'The Dale's Protector'
THAC0: +2 (missile weapons only) Weight: 2 Not usable by: Druid, Mage, Cleric. Go to the map directly below Nashkel. Near the middle of the map, you'll run across two guys (Vax and Zal at AREA: 5300, X=1262, Y=2628). Kill them and get the bracers from Zal's body.
Bracers of Defense A.C 6 'Bracers to the Death'
Armor Class: 6 Weight: 2 Usable by: All classes They are worn by the mage Davaeron at the bottom of the Cloakwood Mines.

Cloak of Balduran
Armor Class: +3 bonus Saving Throws: +1 bonus Magic Resistance: 25% Weight: 3 Usable by: All classes It can be found in the Under cellar (Baldur's Gate), worn by Quenash. She stands in a room near the intersection of the cellar (X=1307, Y=1313, AREA=?). The best way to get it is to pickpocket her.

Cloak of Displacement
Armor Class: +4 vs. missile weapons Saving Throws (death, breath, wand): +2 bonus Weight: 3 Usable by: All classes You can buy it in the Ulgoth's Beard Inn.

Cloak of the Shield (ToSC)
Special: +5 Armor bonus vs. missile weapons Special: +1 Armor bonus vs. all other weapons Duration: 1 turn
Number of Charges: Unknown Weight: 4 Usable by: All classes 4 levels below Durlag's Tower (last level). It's in a box in the same room as the stairs which leads up to the Demon knight. X=4080, Y=1108, AREA=AR0514

Cloak of the Wolf 'Relair's Mistake'
Special: Polymorph (shape shift) into wolf at will Weight: 3 Usable by: All classes. Lighthouse map, in a cave in northwest.  X=428, Y=927, AREA=AR3600

Dagger of Venom
Damage: 1D4+2 THAC0: +2 bonus Poison Damage: 6 points per round up to a total of 15 damage Weight: 2
Speed Factor: 0 Proficiency Type: Small Sword Type: One-handed Not usable by: Cleric. You can buy it in Thunder hammer Smithy in Beregost.

Eagle Bow 'Protector of the Dryads'
THAC0: +2 Damage: +2 Weight: 2 Speed Factor: 4 Proficiency Type: Bow Weapons Type: Two-handed Not usable by: Druid, Cleric, Mage Lothander-quest at the Blushing Mermaid (Northeast Baldur's Gate) on Marek.

Flame Tongue 'The Burning Earth' (ToSC)
Damage: 1D8 +1 THAC0: +1 bonus Special: +2 vs. Regenerating Creatures +3 vs. Cold-Using Creatures
+4 vs. Undead Damage type: slashing Weight: 4
Speed Factor: 3 Proficiency Type: Large Sword Type: 1-handed Not usable by: Druid, Cleric, Mage In trapped chest 4 levels below Durlag's Tower (last level before fight with Demonknight). X=4282, Y=2197, AREA=AR0514

Gauntlets of Ogre Power 'Hands of Takkok'
Strength: set to 18/00 Weight: 2 Not usable by: Thief, Mage Low Lantern (the ship) worn by Desla (Baldur's Gate's harbor). X=3418, Y=3086, AREA=AR1200

Gauntlets of Weapon Expertise 'Legacy of the Masters'
THAC0: +2 (missile weapons only) Weight: 2 Not usable by: Druid, Mage, Cleric Go to the map directly below Nashkel. Near the middle of the map, you'll run across two guys (Vax and Zal at AREA: 5300, X=1262, Y=2628). Kill them and get the bracers from Zal's body.

Girdle of Bluntness 'Destroyer of the Hills'
Armor Class Bonus: +4 vs. Blunt Weapons Weight: 2 Usable by: All classes Map southwest of Nashkel, two maps west of Nashkel Mines. It's worn by Krumm (near center of the area). AREA: 5300.

Golden Girdle 'Golden Girdle of Urnst'
Armor Class Bonus: +3 vs. Slashing weapons Weight: 2
Usable by: All classes Go to the map southeast of Larswood (the map where you can find Shar-Teel). Near the middle of the map (AREA: 3500, X=3079, Y=1999) you'll come across a party of four (Baerin, Peter, Lindin and Kirian).  Kill them and take the girdle from Kirian's body. 

Greagan's Harp ''The Captive Audience' (ToSC)
Special: Dominates a single victim each time it is played, as per the 5th level wizard spell Domination (victim must save vs. spell at -2 to avoid the effect). Has a finite number of charges left. Duration: 12 hours
Weight: 3 Only Usable By: Bard You can buy it in Ulgoth's Beard Inn.

Helm of Balduran
Armor Class Bonus: 1 Hit Point Max: +5 Saving Throws: +1 bonus THAC0: +1 bonus Special: Protects Against Critical Hits Weight: 1 Not usable by: Mage, Bard, Thief Helm and Cloak Inn (Northwest Baldur's Gate). Walk past the innkeeper and take the stairs to the left. The helm is hidden behind a trapped painting.

Helmet of Defense 'Gift of Peace'
Armor Class Bonus: none Saving Throws: +1
Electrical resistance: +20% Cold resistance: +20%
Fire resistance: +20% Special: Protects Against Critical Hits Weight: 3 Not usable by: Mage, Bard, Thief Kill the ogre-mage Droth that enslaves the poor sirene (map south of Candlekeep).  X=2897, Y=534, AREA=AR3100.

Helm of Glory 'Helm of the Noble'
Armor Class: +1 bonus Charisma: +1 bonus Special: Protects Against Critical Hits Weight: 2 Not usable by: Mage, Thief, Bard In Baldur's Gate on the top floor of one of the houses north of the Duchal Palace. X=2441, Y=1219, AREA=AR0200.

Kiel's Buckler (ToSC)
Armor Class Bonus: 1 Special: No Missile/Piercing Attack Protection Special: +1 Dexterity when equipped
Weight: 2 Unusable by: Mage In a locked chest guarded by Dwarven Doom Guards, two levels below Durlag's Tower. X=1379, Y=2121, AREA=AR0512.

Kiel's Helmet (ToSC)
Armor Class Bonus: None Special: Protects against critical hits, protects against all forms of panic and boosts morale. Weight: 2 Not usable by: Mage, Bard, Thief In a chest 3 levels under Durlag's Tower. It's guarded by three Doppelgangers. X=2082, Y=528, AREA=AR0512.

Kiel's Morningstar (ToSC)
2D4+3 THAC0: +3 Damage type: crushing Special: This weapon is cursed and instills a berserker fury in the wielder. Weight: 10 Speed Factor: 4 Proficiency Type: Spiked Weapons Type: One-handed Not usable by: Druid, Mage, Thief In a locked chest guarded by Dwarven Doom Guards, two level under Durlag's Tower.
X=1379, Y=2121, AREA=AR0512

Large Shield +1, +4  'Shield of the Falling Stars'
Armor Class: +2 bonus, +5 vs. Missile Weapons
Weight: 12 Not usable by: Bard, Druid, Mage, Thief Western Baldur's Gate. It's the reward for the "Umberlee-boy-body quest"

Large Shield +2 (ToSC)
Armor Class Bonus: 3 Special: +1 vs. Missile Weapons
Weight: 4 Not usable by: Bard, Druid, Mage, Thief In a chest 4 levels below Durlag's Tower (last level). X=2657, Y=545, AREA=AR0514.

Leather Armor +3 (ToSC)
Armor Class: 5 Weight: 4 Not usable by: Mage In a box 4 levels below Durlag's Tower (last level). X=2657, Y=545, AREA=AR0514.

Long Sword +2 'Varscona'
Damage: 1D8 +2 Special: +1 Cold Damage THAC0: +2 bonus
Damage type: slashing Weight: 3 Speed Factor: 3
Proficiency Type: Large Sword Type: 1-handed Not usable by: Druid, Cleric, Southwest area of Nashkel Mines-map. You've to kill Greywolf to get it. He attacks after you have spoken to Prism. AREA: 5300

Longbow of Marksmanship 'The Dead Shot'
THAC0: +3 Damage: +2  Weight: 2 Speed Factor: 5 Proficiency Type: Bow Weapons Type: 2-handed Not Usable By: Druid, Cleric, Mage, Thief Bandit Camp. Worn by Hakt, an archer in Tazok's hut with the final battle (the fight at the end of chapter 3).

Mace +2 'Krotan's Skullcrusher' (ToSC)
Damage: 1D6 + 3 THAC0: +2 Damage type: crushing
Weight: 7 Speed Factor: 5 Proficiency Type: Blunt Weapons Type: 1-handed Not Usable By: Druid, Mage, Thief In a box 4 levels below Durlag's Tower (last level). X=2657 Y=545 AREA=AR0514

Mithril Chainmail +4 
Armor Class: 1 Weight: 7 Not Usable By: Druid, Mage, Thief Worn by Drizzt Do'Urden. Map west of Nashkel. X=2761, Y=2334, AREA=AR4200

Nymph Cloak
Charisma: +2 bonus Weight: 3 Usable by: All classes If you help the Nymph in Rage fast's house, she will give you a lock of her hair. Take it to Sorceress Sundries (magic shop, east Baldur's Gate) and they will offer to buy the lock. Refuse, and they will offer to make it to a Nymph Cloak for you!

Plate Mail +3 'The Practical Defense' (ToSC)
Armor Class: 0 Weight: 18 Not usable by: Bard, Druid, Mage, Thief In a chest 1 level below Durlag's Tower.
X=1046, Y=2269, AREA=AR0511

Quarterstaff +3 (ToSC)
 Damage: 1D6+3 THAC0: +3 Damage Type: Crushing Weight: 3 Speed Factor: 1
Proficiency Type: Blunt Weapons Type: 2-handed
Usable By: All Classes You can buy it in the Ulgoth's Beard Inn.

Ring of Animal Friendship 'Druid's Ring'
Special: Charm animal unless save vs. wands
Range: 40 ft Area: 1 animal Duration: 10 turns Usable by: All classes First Cloakwood forest. If you help the merchant-league man and kill the druids, you'll get it. AREA:2200

Ring of Energy 'The Victor*
Damage: 2D6 (no save) Range: 120 ft Area: 1 creature
Usable by: All classes You'll get it if you kill the Red Wizards on the map east of Larswood. X=1766, Y=2160, AREA=AR3000.

Ring of Free Action 'Edventar's Gift'
Special: The wearer is immune to everything, magic and otherwise, that effects mobility in any way, although can still be hasted. Be aware, however, this will also protect the wearer from beneficial effects such as those received from from the boots of speed.
Usable by: All classes There are two Rings of Free Action:
1st: Iron Throne Headquarters, fifth floor. After killing the leaders, search their bodies, and you will find it.
2nd: In Ulgoth's Beard, kill or have your thief pick pocket the gnome who stands by a tree outside the Ulgoth's Beard Inn.

Ring of Holiness 'Honorary Ring of Sune'
Spells: Grants an extra spell of each level from 1st to 4th Only usable by: Cleric, Druid Kill Mulahey at the bottom of Nashkel Mines (level 4)

Ring of Infravision 'Topsider's Crutch'
Special: The wearer gains the ability of Infravision up to 120 ft There are two rings of infravision:
1st: In Nashkel worn by Nimbul. AREA: 4800
2nd: Can be bought in one of the tents in the Nashkel Carnival.

Ring of Invisibility 'Sandthief's Ring'
When used, the wearer becomes invisible during the time he/she doesn't do any action other than walking around. Usable by: All classes Buy it in Ulgoth's Beard Inn.

Ring of Protection +1 'Ring of the Princes'
Armor Class: +1 bonus Saving Throws: +1 bonus Usable by: All classes There are a lot of these rings out there...at least 6.

Ring of Wizardry 'Evermemory'
Doubles the amount of 1st level spells a mage can memorize. Only usable by: Mage 1st ring: Middle-center of the Friendly Arm Inn map, behind a tree. AREA: 2300, X=2552 Y=3758 2nd ring: Southwest part of Baldur's Gate, south of the Flaming Fist Headquarters, worn by Sunim, an attacking wizard in a house. AREA: 1100, X=2678, Y=2435.

Robe of the Evil Archmagi
Armor Class: 5 Magic Resistance: 5% Saving Throw: +1 bonus Weight: 6 Only usable by: Evil-aligned Mages (single, dual & multiclass) Cloakwood Mines bottom level. The Robe is worn by Daevorn.

Robe of the Good Archmagi
Armor Class: 5 Magic Resistance: 5% Saving Throw: +1 bonus Weight: 6 Only usable by: Good-aligned Mages (single, dual & multiclass) You can buy it in High Edge (west of Beregost).

Robe of the Neutral Archmagi
Armor Class: 5 Magic Resistance: 5% Saving Throw: +1 bonus Weight: 6 Only usable by: Neutral-aligned Mage (single, dual & multiclass) You can buy it in High Hedge (west of Beregost) for big cash.

Shadow Armor
Armor Class Bonus: +4 Special: +15 Hide in Shadows
Weight: 8 Only usable by: Thief (single-, multi- and dual-class) You can buy it in Thunderhammer Smithy in Beregost (east part of town).

Scimitar +2 (ToSC)
THAC0: +2 bonus Damage: 1D8+2 Damage Type: Slashing Weight: 3 Speed Factor: 3 Proficiency Type: Large Sword Type: 1-handed Not Usable By: Cleric, Mage, Thief At the top of Durlag's Tower (outside) where you meet the Greater Basilisks. It's hidden behind the east most pipe (the pipes look like ventilation shafts). X=2306, Y=570, AREA=AR0500

Scimitar +3 'Frostbrand'
Damage: 1D6 + 3 THAC0: +2 Damage type: crushing
Weight: 7 Speed Factor: 5 Proficiency Type: Blunt Weapons Type: 1-handed Not Usable By: Druid, Mage, Thief Worn by Drizzt Do'Urden. Map west of Naskel. X=2761, Y=2334 AREA=AR4200.

Scimitar +5 'Defender'
Damage: 1D8 + 3 THAC0: +3 bonus Special: +2 Armor Class bonus Damage Type: Slashing Weight: 4
Proficiency Type: Large Sword Speed Factor: 2
Type: 1-handed Not Usable By: Anyone of evil or neutral alignment, Mage, Cleric Worn by Drizzt Do'Urden. Map west of Naskel. X=2761, Y=2334 AREA=AR4200.

Short Sword +2 'The Whistling Sword'
Damage: 1D6 +2 THAC0: +2 bonus Damage type: piercing Weight: 2 Speed Factor: 1 Proficiency Type: Small Sword Type: 1-handed Not usable by: Druid, Cleric, Mage Go to the map directly south of High Hedge. Near the center of the map, to the west of Bassilius's circle of stones, players will come across three hobgoblins called Geltik, Zargal, and Malkax. Kill them to get it. X=2905, Y=2441, AREA=AR3700.

Sling +3 'Arla's Dragonbane' (ToSC)
Damage: +3 (missile damage) THAC0: +3 Weight: 0
Speed Factor: 3 Proficiency Type: Missile Weapons
Type: One-handed Usable by: All classes Somewhere under Durlag's Tower.

Spider's Bane
Damage: 1D10 +2 THAC0: +2 bonus
Special: Free Action (while equipped) protects the wielder from any magic's that effect movement such as hold and web. Damage Type: slashing Weight: 10 Speed Factor: 8 Proficiency Type: Large Sword
Type: 2-handed Not usable by: Druid, Cleric, Mage, Thief 2nd Cloakwood Forest. Enter the mound near the center of the map, and kill the fat lady inside. When she's dead, take her stuff (including Chelak's Body) and return to Chelak's brother (east side of map). He'll then give you the mighty Spider's Bane!  X=1839, Y=1147, AREA=AR2100.

Staff Mace (ToSC)
THAC0: +2 bonus Damage: 2D4+2 Weight: 4 Speed Factor: 2 Damage type: Bludgeon Proficiency Type: Blunt Weapons Type: One-handed Usable by: all classes  Dradeel's house (North Werewolf Island) just south of Balduran's ship. It's in a locked chest.

Staff Spear +2 (ToSC)
Damage: 1D6+3 THAC0: +3 Damage Type: Crushing Weight: 3 Speed Factor: 1 Proficiency Type: Blunt Weapons Type: 2-handed Usable By: All Classes

Staff of Striking (ToSC)
Damage: 1D6+9 THAC0: +3 bonus Damage Type: Crushing Weight: 4 Speed Factor: 1 Proficiency Type: Blunt Weapons Usable by: All Classes 4 levels below Durlag's Tower (the last level before Demon knight). It's in the "slimy pool" parts, behind a hidden wall. X=4284, Y=2198, AREA=AR0514.

Sword of Balduran (ToSC)
Damage: 2D4 (+4 vs. all Lycanthropes) THAC0: +4 vs. Lycanthropes Damage type: Slashing Weight: 12
Speed Factor: 7 Proficiency Type: Large Sword At the top of Balduran's shipwreck (Werewolf Island) in a chest.

The Claw of Kazgaroth
Armor Class: +1 bonus Missile Armor Class Bonus: +4 bonus Save Vs Death: +4 Save Vs Wands: +3 Save Vs Polymorph: +3 Save Vs Breath: +3 Save Vs Spells: +3 Constitution Modifier: -2 penalty Damage done to user: unknown Not usable by: Cleric, Druid, Thief It has one drawback however, as it seems to fuel its power with the blood of its wearer. Because of this, the wearer of the claw will often be more sickly and therefore more susceptible to poisons.

The Horn of Kazgaroth
Immunity to first and second level spells Save vs Death: +2 Save Vs Wands: +2 Save Vs Polymorph: +2 Save Vs Breath: +2 Save Vs Spells: +2 Armor Class bonus Vs missile attacks: +5 Damage done to user: unknown Not usable by: Cleric, Druid, Thief You can buy it in High Hedge, west of Beregost.

Throwing Axe +2
Damage: 1D6+3 THAC0: +2 Damage Type (melee): Slashing Damage Type (missile): Piercing Special: Returns to users hand once thrown Weight: 3
Speed: 2 Proficiency: Axe Type: 1-handed Not Usable By: Druid, Cleric, Mage, Thief Last section of the catacombs below Candlekeep. The axe is held by Prat (the hasted wizard).

Two-handed Sword +3 'The World's Edge' (ToSC)
Damage: 1D10+3 THAC0: +3 bonus Damage Type: slashing Weight: 9 Speed Factor: 7 Proficiency Type: Large Sword Type: Two-handed Not usable by: Druid, Cleric, Mage, Thief Durlag's Tower.

Warhammer +2 'Ashideena'
Damage: 1D4 +3 (+1 electrical) THAC0: +2 bonus
Damage type: cruising Weight: 5 Speed Factor: 2 Proficiency Type: Blunt Weapons Type: 1-handed Not usable by: Druid, Mage, Thief Worn by Bassilus (southwest map of Beregost). AREA: 3700, X=4280, Y=2848 

Wolfsbane Charm (ToSC)
THAC0: +2 bonus vs. Lycanthropes Damage:  +2 bonus vs. Lycanthropes Weight: 3 Usable by: All classes On Werewolf Island. You'll get it from from Delaney who helps you escape from the island after you've given her the belladonna-flowers.





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